Clyde Stubblelfield |
There’s a moment five minutes into ‘Funky Drummer’ (1970), an instrumental jam by James Brown, when the clouds part and Clyde Stubblefield is left alone. We can hear on the recording Brown instructing his band to ‘give the drummer some’. He tells Stubblefield not to solo, but to ‘just keep what you got’. Even if you’ve never heard the original, you will have heard Stubblefield’s drum break. The looped sample has been used on more than a thousand other tunes. His right hand is playing semiquavers on the hi-hats throughout, with his left foot opening the cymbals to produce an occasional offbeat whisper. His right foot on the bass drum and left hand on the snare are in a conversation. The backbeats on the second and fourth beat of each bar are decorated with what drummers call ‘ghost notes’ on the snare drum, more felt than heard.
In principle, it would be perfectly possible to take each semiquaver, transcribe it, pull the notes from the stave, use readily available software to program them into a grid and fully automate the funky drummer. The beat is repetitive. Drumming is all about patterns, and computers are very, very good with patterns. And yet there is something ineffably human about this performance. The dance of his limbs, the bounce of his sticks and the movement of the air inside his drums combine to produce something undeniably musical. I think a drum machine couldn’t get close. But maybe not everyone cares as much as I do about the nuances of percussion. READ MORE...
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