Facebook’s metaverse was always intended to be more than another virtual reality application. It would provide users with infinite space and infinite possibilities, to move around, interact, engage, and even earn in a VR world. One of the key use cases the company has factored in is work.
“By 2030, the new generations of Oculus will allow users to teleport from one place to another without moving from their couch — not only for gaming and entertainment but also for work,” Mark Zuckerberg said in a March podcast. Then, in August, the company introduced a VR collaboration solution called Horizon Workrooms. And now, Facebook has completely rebranded as Meta, with a clear vision for a VR-enabled metaverse.
The notion of the metaverse contains within it several elements: multiple VR worlds, interactive and near-real digital assets, the ability to move around and teleport without restrictions, and problem-solving in 3D. All of these are extremely conducive to work-related use cases.
What Is the Metaverse?
The metaverse is defined as a three-dimensional internet powered by virtual reality and augmented reality. It is persistent (exists regardless of the user’s presence), real-time (users can experience live events), infinite (supports unlimited concurrent users and VR worlds), self-sustaining (users can work for and pay for things in the metaverse), and interoperable (there’s only one metaverse and everything is integrated within it).
Importantly, this definition of the metaverse exists independent of Facebook (now rebranded as Meta). The term was coined in the 1992 sci-fi novel Snow Crash and there have been several attempts to build the metaverse since then. However, early attempts like Second Life, Roblox, and NeosVR were all limited gaming applications. The new metaverses put forward by Facebook and also Microsoft are geared for work-related use cases – i.e., communication, collaboration, and problem-solving.
The metaverse is defined as a three-dimensional internet powered by virtual reality and augmented reality. It is persistent (exists regardless of the user’s presence), real-time (users can experience live events), infinite (supports unlimited concurrent users and VR worlds), self-sustaining (users can work for and pay for things in the metaverse), and interoperable (there’s only one metaverse and everything is integrated within it).
Importantly, this definition of the metaverse exists independent of Facebook (now rebranded as Meta). The term was coined in the 1992 sci-fi novel Snow Crash and there have been several attempts to build the metaverse since then. However, early attempts like Second Life, Roblox, and NeosVR were all limited gaming applications. The new metaverses put forward by Facebook and also Microsoft are geared for work-related use cases – i.e., communication, collaboration, and problem-solving.
Working in the Metaverse: Key Advantages
What are the advantages of working in the metaverse? In 2019, this question might have been slightly harder to answer. But now, due to the COVID-19 pandemic, millions around the world were forced to switch to digital-only modes of communication and some kind of a virtual workspace. Working in the metaverse takes this a step further to bring you all the capabilities of the real world, with very little of its challenges or limitations.
Overcome the challenges of remote work
This is the biggest advantage of working in the metaverse. When telecommuting, users often complain that they are unable to read body language and communicate effectively. Managers struggle to maintain visibility over team productivity. And, due to the prolonged absence of in-person interactions, there is risk of disengagement. The metaverse creates an immersive virtual workplace where 3D avatars of employees can work together just like in the real world. READ MORE...
What are the advantages of working in the metaverse? In 2019, this question might have been slightly harder to answer. But now, due to the COVID-19 pandemic, millions around the world were forced to switch to digital-only modes of communication and some kind of a virtual workspace. Working in the metaverse takes this a step further to bring you all the capabilities of the real world, with very little of its challenges or limitations.
Overcome the challenges of remote work
This is the biggest advantage of working in the metaverse. When telecommuting, users often complain that they are unable to read body language and communicate effectively. Managers struggle to maintain visibility over team productivity. And, due to the prolonged absence of in-person interactions, there is risk of disengagement. The metaverse creates an immersive virtual workplace where 3D avatars of employees can work together just like in the real world. READ MORE...